O DotA Allstars 6.63 acaba de ser lançado!
O icefrog desta vez nos recheou de nerfs e buffs para todos os lados!
Para fazer o download do DotA 6.63 clique no ícone!

Para ler o changelog (ainda em inglês) clique em LEIA MAIS.
Abraços,
Rodrigo "yuMi-" Mena


- Mana Void AoE increased from 275 to 325
- Strength changed from 16 +1.5 to 20 +1.2

- Battle Hunger duration reduced from 10/15/20/25 to 10/13/16/19 and increased damage to keep the same total damage output

- Fiend's Grip manacost increased from 100/175/250 to 200/300/400

- Reduced base damage from 64-70 to 48-52
- Sticky Napalm fixed from doing a higher constant slow instead of stacking and starting lower
- Sticky Napalm manacost increased from 15 to 20

- Base armor reduced by 2 points

- Strafe changed from 50/60/70/80 AS for 10 seconds to 90 AS for 4/6/8/10 seconds

- Imported a custom model for him that has his selection box fixed

- Warpath's attack speed increase changed to bonus damage (10/20/30 base with 4/8/12 bonus per stack)

- Insatiable Hunger lifesteal instead from 40/55/70% to 40/60/80%
- Insatiable Hunger duration increased from 12 to 14 seconds

-Double Edge manacost removed
-Double Edge can no longer cause a suicide

- Phantasm cooldown decreased from 180 to 180/160/140

- Rocket Flare vision reduced from 5/10/15/20 to 10 seconds
- Battery Assault damage reduced from 20/40/60/80 to 10/30/50/70

- Ion Shell manacost increased from 60/80/100/120 to 70/90/110/130
- Wall of Replica no longer replicates allies
- Wall of Replica now deals 125 damage each time it affects an enemy hero
- Wall of Replica illusions damage improved from 35% to 60%

- Attack range increased from 600 to 625

- Echo Slam now deals half bonus damage from corpses instead of full

- Strength growth decreased from 2.0 to 1.0

- Teleportation cooldown from 60/50/40/30 to 50/40/30/20
- Wrath of Nature now has a global cast range

- Berserker's Blood stacking cap of attack speed and damage removed

- Healing Ward cooldown reduced from 75 to 60

- Illuminate max range is now constant at all levels

- Strength growth increased from 1.7 to 2.1

- Movement speed increased by 10

- Base intelligence increased by 5 points and reduced base damage by 5 (total attack damage unchanged)

- Spirit Bear's entangle no longer prevents the target from attacking
- Spirit Bear's entangle damage increased from 40/sec to 60/sec

- Death Coil cast range reduced from 600 to 300

- Lucent Beam now has a constant 0.6 ministun instead of 0.01/0.1/0.3/0.6

- Empower cooldown reduced from 12 to 7 seconds
- Reverse Polarity duration increased from 2/3/4 to 2.5/3.25/4

- Morph's passive Agility and Strength bonus removed

- Mirror Image illusion count changed from 1/2/3/3 images to a constant 3
- Mirror Image illusion damage taken changed from 300% to 600/500/400/300%
- Mirror Image illusion damaged dealt changed from 15/30/30/45% to 30/35/40/45%

- Mana Burn reworked

- Base damage increased by 5 points
- Geminate attack now works against towers

- Void now slows for 2 seconds during daytime

- Fire Panda now has maximum movement speed

- Stifling Dagger cooldown reduced from 10 to 8 seconds

- Juxtapose image lifetime increased from 15 to 20 seconds

- Starfall random chance to hit in 600-900 range removed

- Illusory Orb manacost increased by 25, Ethereal Jaunt manacost (25) removed

- Nether Ward's Mana Flare cooldown removed (was 0.75)

- Shadow Strike cooldown decreased to 20/17/14/11
- Scream of Pain cooldown decreased from 10 to 7 seconds

- Base strength increased from 17 to 21

- Greater Hawk's invisbility increased from 4 to 6 seconds duration

- Mass Serpent Wards cooldown increased from 100/80/60 to 110

- Attack range changed from 100 to 128

- Sand Storm cooldown from 40/35/30/25 to 40/30/20/10

- Curse of the Silent duration changed from 2/4/6/8 to 5/6/7/8
- Curse of the Silent damage/burn reduced from 50/25 hp/mp to 20/10, 30/15, 40/20 and 50/25.
- Curse of the Silent cooldown reduced from 20 to 14
- Curse of the Silent manacost decreased from 105/115/125/135 to 75/95/115/135

- Shrapnel cast range increased by 300

- Base agility increased from 16 to 21

- Ancestral Spirit cast range decreased from 1500 to 1000
- Earth Splitter AoE decreased
- Earth Splitter cooldown increased from 90/75/60 to a constant 100

- Toss cooldown decreased from 15 to 10 seconds
- Craggy Exterior armor decreased by 1

- Battle Trance attack speed bonus increased from 60/80/100 to 60/100/140

- Dying plagued units heal reduced from 12%/3% on heroes/creeps to 6%/2%
- Tombstone armor reduced from 10 to 4

- Fury Swipes damage increased from 6/12/18/24 -> 10/15/20/25

- Movement speed decreased by 10

- Voodoo Restoration initial activation manacost reduced from 50/75/100/125 to 25/50/75/100
- Paralyzing Casks manacost rescaled from 140 to 110/120/130/140

- Agility decreased from 15 + 1.7 to 11 + 1.2


- Charge bonus and acquisition reworked

- Movement speed increased from 90 to 95

- Manacost reduced from 245/225/205/185/165 -> 180/160/140/120/100

- Movement bonus increased from 20 to 25
- Now requires a sobi mask instead of a Robe of the Magi (100% Mana regen -> 125%, 16 Int->10 Int, 125 cheaper recipe).

- Now available for purchase in the side shops

- Manacost decreased from 100 to 25
- Cooldown decreased from 30 to 25

- Regenerates only while you are out of combat (haven't taken damage from player units for 10 seconds)
- Regeneration increased from 1% to 2%

- Cooldown decreased from 18 to 14

- Recipe uses Headdress of Rejuvenation instead of Buckler. Loses armor bonus.
- Can no longer affect the same unit more than once every 50 seconds

- Increased attack speed from 75 to 100
- Increased move speed from 15% to 20%
- Increased damage taken from 20% to 30%,
- Amplified damage happens as you take the damage once again

- Recipe cost increased from 125 to 150

- Recipe changed from Eaglehorn to Hyperstone, bonuses adjusted

- Reduced manacost from 200 to 100

- Recipe and bonuses reworked

- Recipe and bonuses reworked

* Implemented HCL protocol for game hosting bots to control game modes
* Spanish and German (re-released) languages now available
* A message is now displayed when a hero buys back
* Added -int command to see how much Intelligence you have stolen with Silencer
* Clarity Potion now uses a unit targeting system
* Cooldown added to disassemble to prevent some abuses
* Day and Night cycle is synchronized across all game modes now
* Glyph cooldown is now reset on initial creep spawn
* Lag when picking Huskar decreased
* Weaver's attack range buffer increased to prevent misfires on Geminate Attack
* Window for killstreak sounds increased (double, triple, ultra and rampage) from 13.5 to 18 seconds
* Improved Aghanim's Scepter tooltip
* Changed granite golem's color (12095)
* Corrected various typos and misc inconsistencies
* Corrected PotM leap tooltip
* Corrected Circle selection height on Bat Rider
* Removed the visual effect zombies received when targeting low hp targets
* Removed Plague visual effect on non-hero units to help reduce visual clutter
* Added visual animation on Raxes 7 seconds before new creeps spawn (16268)
* Added a lot more fun names (5464)
* Added a visual effect to reveal the aoe for Dark Rift (21115)
* Added visual indicator when you gain a strength point with Flesh Heap (18010)
* Added a new visual effect for Land Mine explosions (9043)
* Added a new visual effect for Mystic Snake (PGRUnexpected)
* Added a sound effect to Mystic Snake
* Added a new icon for Mystic Snake (9868)
* Added a new icon for Natural Order (5462)
* Added a new aura for Natural Order (5467)
* Added Natural Order aura on TC's spirit
* Added a new icon for Power Shot
* Added a new icon for Repel (8875)
* Added a new animation for Storm Bolt (13541)
* Added a new icon for Split Shot (9868)
* Added a new icon for Stone Gaze (9868)
* Added a new icon for Tidebringer

* Fixed Tangos, Bottle and Magic Stick/Wand from triggering last word
* Fixed Vladmir's damage aura having smaller AoE than the lifesteal aura
* Fixed Euls movement bonus not getting set correctly if you buy any boot items after euls
* Added an optimized version of the Dark Rift effect to improve performance (PGRu-Unexpect3D)
* Fixed Eyes in the Forest no longer scaling as it used to before the recent change
* Fixed Cranium Basher shop hotkey conflicting with Manta Style
* Fixed a bug with triggering illuminate while in spirit form very near the end of its duration
* Fixed Fissure to be properly interrupted if the user cancels the action or gets disabled before cast point is reached
Se der eu jogo no final de semana...
ResponderExcluirAbrass
o q tem de grande surpresa a foto ? ow nao veio ne versao ???
ResponderExcluiraff para, mais range pro sniper, daqui um tempo ele vai ta batendo da base dele!
ResponderExcluira treds fico bem legal!
Nussa, muitas mudanças, acho que os CFs vao durar menos agora!
ResponderExcluirÉ exatamente esse o objetivo do sapo gelado!
ResponderExcluirDesta forma DotA ganha mais espaço em torneios nacionais e internacionais!
Abraços!
Vai sair Hero Novo???
ResponderExcluirDoidão... Não e range pro Sniper em si não, mas sim pra sua magia sharpnel
ResponderExcluirBye Bye treads
ResponderExcluirficou muito bom o mapa. Mas eu axei que ele ia fazer uma coisa alén disso, fez tanto mistério xD
ResponderExcluirmasta otimo o mapa vai durar menos agora :]
Este comentário foi removido pelo autor.
ResponderExcluirA Drow Ranger agora tem mais ditancia pra mandar o FROST ARROWS (coitado do inimigo)e capaz de fica mais facil dar silence
ResponderExcluirAgora o Axe não gostei diminuiu a duração para 19 gostava de antes ver o inimigo sofrendo tenta chega na fonte
Gostei de algumas mudanças, mas so achei que o clock ficou muito nerfado.
ResponderExcluirhoje joguei o primero x5 no 6.63
ResponderExcluiro jogo demoro 80min
foi umas das partidas mais demoradas de my life =)
em pub vitor?
ResponderExcluirO neguinho acima q disse do axe...
ResponderExcluirO tempo diminuiu, porem o dano infligido eh o mesmo
Muito melhor essa versao, se bem que, bye bye tread :S!
ResponderExcluirparece ke o IceFrog trocou a phase com a treads....sei lah tive essa impressao!
melhorou mtu essa versao!
e assim o dota nunca vai ser substituido vamo la icefrog vai melhorar muito mas nosso dotinha
ResponderExcluirsubstituido?
ResponderExcluirpelo que cs? merda de HoN game todo bugado!
As mudanças ficaram muito boas!
Só nao gostei da treads, nao fasso mais ela, prefiro fazer a phase, pq ela da atk speed, um pokin de dano e 60 ms, que ja ta bom!
treads vai deixar de ser a bota mais usada!
flws negada
mermoa doidera os novos itens e os nerfs
ResponderExcluirn curti tarrasque... n eh mais item de tanker ¬¬
ResponderExcluirmas resto fico massa... phase rules agora poaspkoesoak
famoso ctrl c ctrl v
ResponderExcluirxD